(All times are UTC)

Playgrounds:

Free playground

Restart every day at 10:15
NO RULES! Team allowed!

Faucet playground

Modes are changed manually for the moment, we are working on a automated solution.
Thanks for your patience.

Paid playground

Stopped between 23:00 -> 23:15 and 12:00 -> 12:15

Team Paid playground

Stopped between 23:30 -> 23:45 and 12:30 -> 12:45

Tournaments

Two rounds of 15 minutes every saturday starting at 21:00 UTC


Rules / Modes

Free playground

Teams allowed, no rules!

Random colors

%(#6d9cbe)[Time of a round]: %(#a5c261)[endless]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[10]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[Unlimited]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[Unlimited]
%(#6d9cbe)[Eject speed]: %(#a5c261)[250]
%(#6d9cbe)[Max cells]: %(#a5c261)[12]
%(#6d9cbe)[Recombine time]: %(#a5c261)[6 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[10 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[30]

Faucet modes (no team):

NormalMode
%(#6d9cbe)[Time of a round]: %(#a5c261)[15 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[30]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[5]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[5]
%(#6d9cbe)[Eject speed]: %(#a5c261)[160]
%(#6d9cbe)[Max cells]: %(#a5c261)[16]
%(#6d9cbe)[Recombine time]: %(#a5c261)[20 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[10 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]
SplitMode
%(#6d9cbe)[Time of a round]: %(#a5c261)[15 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[30]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[160]
%(#6d9cbe)[Max cells]: %(#a5c261)[40]
%(#6d9cbe)[Recombine time]: %(#a5c261)[10 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[10 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]
BombMode
%(#6d9cbe)[Time of a round]: %(#a5c261)[15 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[80]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[120]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[160]
%(#6d9cbe)[Max cells]: %(#a5c261)[16]
%(#6d9cbe)[Recombine time]: %(#a5c261)[20 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[10 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]
SpeedMode

(Fastmode enable)

%(#6d9cbe)[Time of a round]: %(#a5c261)[15 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[30]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[220]
%(#6d9cbe)[Max cells]: %(#a5c261)[16]
%(#6d9cbe)[Recombine time]: %(#a5c261)[20 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[10 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]
BigBlobMode

(Fastmode enable)

%(#6d9cbe)[Time of a round]: %(#a5c261)[15 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[10]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[250]
%(#6d9cbe)[Max cells]: %(#a5c261)[12]
%(#6d9cbe)[Recombine time]: %(#a5c261)[6 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[No]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[30]

Paid playground (no team):

%(#6d9cbe)[Price of buy-in]: %(#a5c261)[10000 satoshi]
%(#6d9cbe)[Time of a round]: %(#a5c261)[10 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[30]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[160]
%(#6d9cbe)[Max cells]: %(#a5c261)[16]
%(#6d9cbe)[Recombine time]: %(#a5c261)[30 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[20 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[10000x10000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]

Team Paid playground:

%(#6d9cbe)[Price of buy-in]: %(#a5c261)[10000 satoshi]
%(#6d9cbe)[Time of a round]: %(#a5c261)[10 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[30]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[160]
%(#6d9cbe)[Max cells]: %(#a5c261)[16]
%(#6d9cbe)[Recombine time]: %(#a5c261)[30 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[Yes]
%(#6d9cbe)[Random colors]: %(#a5c261)[No]
%(#6d9cbe)[Size of the map]: %(#a5c261)[8000x8000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]

Tournament playground:

Starts every saturday 21 UTC - two rounds with 15 minutes each (no team):
%(#6d9cbe)[Time of a round]: %(#a5c261)[15 minutes]
%(#6d9cbe)[Minimum amount of virus]: %(#a5c261)[30]
%(#6d9cbe)[Maximum amount of virus]: %(#a5c261)[50]
%(#6d9cbe)[Max splits per second]: %(#a5c261)[7]
%(#6d9cbe)[Max mass eject per second]: %(#a5c261)[7]
%(#6d9cbe)[Eject speed]: %(#a5c261)[160]
%(#6d9cbe)[Max cells]: %(#a5c261)[16]
%(#6d9cbe)[Recombine time]: %(#a5c261)[25 seconds]
%(#6d9cbe)[Ejected mass feed others players]: %(#a5c261)[No]
%(#6d9cbe)[Random colors]: %(#a5c261)[20 seconds]
%(#6d9cbe)[Size of the map]: %(#a5c261)[12000x12000]
%(#6d9cbe)[Player starting mass]: %(#a5c261)[10]